I am a freelance concept artist and illustrator based out of Boston, MA. I've done work for some of the gaming industries biggest studios and publishing houses throughout my career, including Blizzard Entertainment, Blur Studios, West Studio, Riot Games, Seismic Games, Fantasy Flight Games and many others. Previously, I've also worked in-house at Shield Break Studios as the lead concept artist on the studio's first project, Bierzerkers.
I love working with other creatives and art directors to share a collaborative and constructive experience. I strive for excellence in all aspects of the creative process and enjoy working with others to make something great!
Concept Design and Illustration Client List (and franchise):
- Blizzard Entertainment (World of Warcraft, Hearthstone)
- Blur Studios (Atlas Reactor by Trion Worlds, Unreleased Projects)
- West Studios (SMITE, Unreleased Projects)
- Riot Games (League of Legends)
- Fantasy Flight Games (KeyForge: Call of the Archons, Star Wars: Edge of the Empire, Star Wars: Card Game, Descent, Etc.)
- Arcane Wonders (Sheriff of Nottingham, Spoils of War)
Projects Launched: Bierzerkers
- Established project themes, aesthetic style and artistic direction for Bierzerkers.
- Created character concepts, environment/architecture style sheets, prop and weapon designs, IP branding, UI design and illustration work.
- Worked closely with 3D artists and designers to ensure a cohesive and polished visual experience.
- Worked within a development team in collaboration with other artists, art directors and producers in a production pipeline.
- Designed Champions, Champion skins, weapons, and creatures for League of Legends (Riot Games).
- Illustrated character splash screens for League of Legends (Riot Games)
Projects Launched: Safari Challenge Social Media Game
- Designed characters, environments and props.
- Created in-game game assets and UI elements.
- Created content matching an established visual style guide.
Projects Launched: Towers in Space! Mobile Game
- Organized and lead a team of 2D and 3D artists.
- Designed characters, environments, props, vehicles, etc.
- Created in-game game assets and UI elements.